Here is an example that shows how big a difference this can make. Left is just a background, and inner wall (with bevel) and a floor. Right is exactly the same thing but adding a slight shadow to the wall. See how it makes a world of difference? The one of the right looks like it has more depth and is "sunken" into the background texture.
Sorry about the craptastic textures used, but i am at work instead of home where I have better stuff.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Damn you Rob!! You made me come back to this. I went one up and in addition to the floor/background overlays, I also added:
Small selection filled with 50% grey set to burn
Larger Selection filled with white set to Difference
Bump map on the background.
There... are you happy now?![]()
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.