OK, here's the latest version. One has the contour lines, the other doesn't -- which one do you like better?
Next: 3D effects! Maybe.
Airith, that's awesome, thanks. Hope this map is helpful for your mountain placement.
OK, here's the latest version. One has the contour lines, the other doesn't -- which one do you like better?
Next: 3D effects! Maybe.
Airith, that's awesome, thanks. Hope this map is helpful for your mountain placement.
I like the version with contour lines better, although I'm not sure if I like the fuzziness of the color transitions in tandem with the lines.
Bryan Ray, visual effects artist
http://www.bryanray.name
I like without much better. I hope you didn't spent too long making them. To make the contour lines I program my shader to pop in black at zero, white between 0 and 250ft, black from 250 - 500ft etc all the way up and then do an edge detection. I could have just changed the black and white bands to those shades of green and auto-generated that for you. Its all progressing nicely tho - keep it going !
Edit -- if your thinking of going shaded relief then I had better drop you the light map
Last edited by Redrobes; 07-26-2008 at 07:27 AM.
I prefer the contour lines, but think they need to follow the colour bands exactly to work. here the colour changes and the contour lines don't line up.
But- if going with a shaded relief look, don't bother with contour lines.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Is there going to be any more work done on this map? There's all sorts of information about this area in the wiki, but there's no map. This one seems to have come way too far to be abandoned, so I hope we get a final version!
-IG