Rob if you could clarify how you used the gradient and the shaped gradient that would be great.
Sweet tut! How do I rep you?
Rob if you could clarify how you used the gradient and the shaped gradient that would be great.
Sweet tut! How do I rep you?
Last edited by Gamerprinter; 03-13-2008 at 03:01 AM. Reason: edit...
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Last edited by Darth_Gimp; 03-13-2008 at 03:27 AM.
Sure.
First get into the gradient editor:
Right Click to get the menu and select Replicate Segment (and pick 2). This gives two duplicates of the original segment.
Now change them so the left segment is all black and the right segment is all white. First Click on white arrow below the left side gradient to select just that segment (the bar will turn blue under the section the menu will now work with). Right Click and select "Right Endpoint Colour" and change it to black. Now select the right hand gradient portion (click the white arrow under it on the right) and change the left endpoint colour to white. You should now have a gradient made of a black bar and a white bar (I have circled the white arrow and braced the section this lets you edit by example):
Now decide how many bands you want. Lets say I want 10 (which will turn out to be 20 rows of tiles when the outline is stroked). Select both segments (shift click on the white triangles of both segment) then right click Replicate section and set the slider to 10. Now you get this:
To use it, just set the gradient tool to use Shaped (Angular) (and dial up the supersampling). It will fill a selection with the gradient following the
selection shape. You will get the ful gradient (10 stripes) from the edge to the "center" of the largest space. Here is an exmaple:
Now select the black (or white) with the Select by Colour Tool and perform a Edit->Stroke Selection with the tile brush!
Like I said, this is a bit of a workaround for gimp, as I believe photoshop lets you dynamically scale gradients. Gimp does not on any of the "Shaped" gradient fills.
Hope that helped!
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
I'm utterly enamoured with the idea of drawing a mosaic map. One of the reasons I joined this site was to try out some new things, and this is certainly one of the things I'm going to try.
However, I'm a total tinkerer, so I'll probably ignore the tutorial about halfway through, but it looks like it'll be a perfect start to trying out a new mapping style.
Thanks for the tutorial, it rocks! -- I'll post whatever I come up with later.
Thank you for the compliment, Andy, and I'm pleased you found this idea interesting enough to someday try. Like you, I'm an incessant tinkerer too, so I know what you mean about using tutorials as only guides; please let me know if your play leads you to new techniques or improved methods, too.
Take care, & I look forward to your shot at this.
Don
My gallery is here
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"Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]
Well, it's been a fun draw. I'm pretty much finished (I'd been tinkering for a wee while when I made my last post). I started by following your tutorial pretty closely, but found I wanted a little more freedom, so started to freehand everything rather than use the suggested brush options. What I've ended up with looks pretty similar to yours, so perhaps I'd've been best sticking with your brush all the way to the end.
I'll post the map after I've tinkered a bit longer. I'm pretty pleased with the end result, and it'll join the rest of my roleplaying group's Warhammer maps (I did a map of Tilea, for anyone that knows WFRP).
Anyway, I'll be back soonish.
Really fantastic tutorial, Pyrandon. I'm looking forward (probably in vain) to having some free time to try this out myself. I actually stole a few minutes to use your tile-making instructions to make a Photoshop brush for painting houses. Looks pretty cool, but I think it would be more effective if there was a way to include random, different-shaped houses all in the same brush...
Well, here's my map. It's been done very quickly, so it ain't perfect, but I'm still pretty pleased. If I do another of these babies (which I may do for my roleplaying group -- a mirror of this one for Estalia would be nice), I'll be more careful with the fliters, as I've lost some of the detail and bleached-out the colours in some areas. I could sort that on this one if I wanted, but I don't really have the time. Perhaps I'll go back to it at a later date -- but, as this is just a test-run, I'll live with it as it is.
Anyway, as I said before, this one followed the tut for the first half, I made up the next 3/8s of it, then used some of the filters suggested at the end.
If anyone has photoshop out there and facies a map in this style, I recommend giving it a go. It's surprisingly simple. Admittantly, I'm the sort of chap that prefers to draw these things by hand, but what's the point of having the tech if I'm not going to use it every once in a while, huh?
Anyway, here's the (over-filtered) map:
Last edited by Hapimeses; 03-15-2008 at 11:28 PM.