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Thread: Tileable textures that stay seamless when rotated?

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  1. #1

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    mearrin69 - I thought about that and I think that would work to make any two sides fit against any two side, but I am not sure it would make, say, the two "north" parts look seamless when they were touching, if you catch my meaning. Or maybe I am not wrapping my head around it properly. I'll experiment a bit and see what I turn out.

    Redrobes - thanks a ton, I'll check it out and try it right away! Either way, it give me a place to start.
    Last edited by RecklessEnthusiasm; 08-30-2010 at 02:03 PM.

  2. #2

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    Quote Originally Posted by RecklessEnthusiasm View Post
    mearrin69 - I thought about that and I think that would work to make any two sides fit against any two side, but I am not sure it would make, say, the two "north" parts look seamless when they were touching, if you catch my meaning. Or maybe I am not wrapping my head around it properly. I'll experiment a bit and see what I turn out.

    Redrobes - thanks a ton, I'll check it out and try it right away! Either way, it give me a place to start.
    That's right. For the two "same" faces to be seamless to each other, every edge has to be a mirror image of itself and the same as each other.

    This could only work if a pattern is fairly non-directional and having no visible shading/lighting direction.

    -Rob A>

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