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Thread: Hiya, POVRay bloke from the UK in full 3D.

  1. #11

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    Quote Originally Posted by torstan View Post
    Hey Crayons - welcome! Good to see another maptool user here too. That POVRay stuff looks great. Definitely interested in seeing maps made that way.
    Sure thing! Actually you're in luck (I think!?). This was a project where I originally generated the pub using Map Tool and then tried modelling part of it in POVRay - I've just dug out the other files and re-rendered some views -I've put them in an album called "2D vs 3D?" here. I hope you can find them.
    Firstly - I hope I'm not representing myself as any kind of expert in any of these tools I've quoted! The Maptool pub was my first (and only, really) attempt with that tool so far - and - as is common with my work, I failed to really dot all the i's and cross all the t's. eg. some things have drop shadows, some don't and so on.
    The POVRay version is even less completed - I really only did as much as was necessary for the interior view and other bits I was just plain enjoying doing. Don't judge POVRay harshly from this "map", it can be improved on immensely from this render - the lighting is very plain here - it's what I use in "workshop" mode as I call it.
    I've not really used either Maptool or FM8 to any extent that might lead me to a preference. It strikes me that Maptool is easier for buildings and FM8 for "geography", I guess?
    However, neither really gives me as much pleasure and satisfaction as modelling in POVRay does.

    Quote Originally Posted by tilt View Post
    nice pub crayons ... did you model all yourself, or are the elements pulled from a library of sorts?
    Jolly good question! All of the objects are my own design apart from the candle flame itself and some bottles in the far distance. I can't find the name of the guy who did the bottle meshes - he didn't put anything in his code, that's common enough. I do take care with attribution when I can but usually I prefer to generate my own, it's what makes it so satisfying. The flame is just too clever for me though.

  2. #12
    Community Leader Facebook Connected tilt's Avatar
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    okay.. .very nice... went to a 3D studio Max course once... but what I learned other than basics was that I don't have enough time in the day to learn it properly
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

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  4. #14
    Administrator Redrobes's Avatar
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    I'm impressed with the chains ! Nicely done.

  5. #15
    Community Leader Facebook Connected tilt's Avatar
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    yep.. nice chains indeed
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

  6. #16
    Community Leader Immolate's Avatar
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    Beautiful stuff Crayons. Welcome to the guild!
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    My Deviant Art Map Gallery

  7. #17

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    Quote Originally Posted by RobA View Post
    My POVRay work generally never got too far beyond objects. I did author the first chains.inc in 1997. Some of that page still exists in the internet archive at old SoHo 7865!
    -Rob A>
    1997 eh? Cripes!
    I started my POVRay hobby in 2003 designing spaceships for a pbp wargame. Nowadays I've expanded my repertoire somewhat but I confess chains don't figure largely!! Sadly your zip file with the catenary code didn't seem to get into the archive too
    --
    "I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly dreaming I am a man"

    My Finished Stuff
    ............. Some of my 3D Stuff (POVRay)

  8. #18
    Guild Artisan Katto's Avatar
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    I still own a howto book from 1993. It covers most of the things that are now in the help file. I don't know why it is still in my bookshelf.

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