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Thread: Northern reaches of Ewlah

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  1. #1

  2. #2

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    What a beautiful map! It reminds of the 'atlas' style that HandsomeRob posted up.

    Such dedication to put in a 'realistic' number of rivers. I'm always staggered when I look at a real world atlas and see how many rivers there are in any reasonably populated landmass. The colour gradations are beautiful and I would love to see a tutorial too!

    Ravs

  3. #3
    Guild Journeyer alucard339's Avatar
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    Nov 2007
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    Kingston Ontario
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    I love your choice of color, it appease my eyes when I look at it.

    The only thing that tickles me is that you should put all the names at the horizontal to make the reading easier. Also, I would put country border in the same color as the border name.

    Also, a tutorial would be great, because we never get enough of them.

    Keep up the good work,
    Alu.

  4. #4
    Guild Apprentice
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    Nov 2007
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    London, UK
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    Wow - thanks everyone for such a welcome!

    re the tutorial request. I did do a dog-rough tutorial for the folks on another forum, but searching this site I see you've already got a thread on the article that inspired me to try this mapping technique:

    CG shaded mapping relief tutorial
    Original Photoshop Roadmap tutorial

    The bulk of the work was creating the greyscale DEM map from my existing (poor) maps - it took a lot of hours, and I couldn't have done it without a graphics tablet. After that, I just followed the Photoshop tutorial, adapting it to meet my needs.

    re rivers: once you've got the greyscale DEM, drawing rivers becomes easy - just start a river on the side of a mountain and follow (on a new layer, obviously) the line of least resistance, moving most quickly from light grey to dark grey. With lots of starting points in the mountains, I found the rivers soon joined up into nice looking river systems.

    I've yet to come to terms with bending text to a path - a quick tutorial on that would be very welcome!

    One thing that disappoints me with this map is that when I tried exporting the greyscale DEM to Terragen (to see if I could get nice 3D images of valleys and stuff), the mountains came out like step pyramids - my DEM is too coarse to make realistic maps in that program, even when blurring the DEM in Gimp before exporting it. Something to do with 16bit vs 32bit greyscales - but I can't face the thought of having to do the entire thing again!

    Here's a link to the complete map, for those who are interested.

  5. #5
    Guild Artisan landorl's Avatar
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    Aug 2007
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    Brandon, FL - USA
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    Wow that is incredible. Man, I wish that I had a graphics tablet... Maybe for Christmas.

  6. #6

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