Really awesome. I was convinced there would be a rendering stage as the tiles in the original had the nice shadows and an overall lighting hint from top left to bottom right. So if PS can do this without bump map info then that is quite impressive.

Its also worth noting that its your fiddling with it that converts it from interesting to almost real looking. I am sure that a lot of maps here look really good but with a little extra could take them that stage higher and its often difficult to know what to do to get them to that point.

I don't have PS but my lil ole program can drop icons on a path at random rotations following the mouse track but it does not color tint them, though I could make a color tint layer manually. If I get some time I will have to try and see and post something in the other thread.

Well done - I believe you now & you can keep the rep.. ha ha