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Thread: March 2008 Entry: Multilevel Madness

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  1. #1
    Community Leader NeonKnight's Avatar
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    Post

    What about something like the Winchester Mystery House:

    http://en.wikipedia.org/wiki/Winchester_Mystery_House

    For those who don't know, Sarah Winchester, Widow of the inventor of the Winchester Rifle, never stopped building on her Mansion in 38 years until her death. The house is full of doors that open to nothing, Rooms with no floor, Widows that look onto nothing but an empty 5x5 courtyard, stairs to nowhere, stairs that rise and fall to only take one up a small landing, etc, etc, etc.

    Maybe this place was built by someone under the same madness, building for the sheer sake of building.
    Daniel the Neon Knight: Campaign Cartographer User

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    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  2. #2

  3. #3

    Post

    Genius! I love it.

  4. #4
    Guild Journeyer alucard339's Avatar
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    Post

    good way to go RobA,
    Can't wait to see the final version.
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  5. #5

    Post

    Completed the elf's lair/living quarters (Room 1). Turned the s shaped corridor into a "secret" escape tunnel from the warehouse... Need to hide the far end behind a tapestry or something

    -Rob A>

  6. #6

    Post

    Well, I've managed to wrap up room 5 and a the shading in a few more hallways.

    The idea behind this room is that it was once a marble tomb/temple. The elf who lived in room 1 got the idea that there was treasure hidden and force recruited a couple of formian workers to excavate. In their efforts, the pillar that supported the ceiling collapsed into the pit, along with a bit of the ceiling.

    The need to remove heavy objects required the addition of the roughly excavated tunnel making the loop to the SE of the room.

    The workers did discover a fair amount of silver, (some which they managed to hide) along with a dragon skull buried beneath the floor.

    -Rob A>

  7. #7

    Map Finished Map

    This should be the end of this one for me. Finished the elf's pet krenshar room (complete with elevated catwalk ) and cleaned up shadows, added lock symbols, etc. I also added the dungeon entrance (NE corner) that comes in via double doors, possibly in the side of a cliff(?) with ramps up and down to the two storeroom levels.

    As stated in my first, this map was assembled completely within DungeonForge, a free tile-based mapper. The art came from a variety of locations, including a lot from the Dundjinni user art forums, and some I drew or rendered myself.

    This was fun! It was interesting to see the different things everyone came up with.

    I've included images with the grid both on and off (suitable for VTT).

    I'll also add this last bit for the benefit of Redrobe's script

    ### Winner ###

    Click image for larger version. 

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