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Thread: [Region 1][Map 12] Beastlands

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  1. #7

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    Thanks Rob, after I did the second and compared it with the first I thought the first looked like it lacked contrast.

    To be honest, I fiddled with the thing for so long, I can't remember how I did it. It's a mixture between the FT render, rendering it in Bryce. I rendered out the relief in black and white in FT and stretched it over the picture as a separate layer - I've since erased a lot of the shaded relief bits to make it less complicated . The woods are just done with a splatter brush, copied and pasted with a grain filter on the copy. Here's where I'm at with it now, it's just fiddling and keeping what looks nice.

    Sorry I can't be of more help!
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