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Thread: [Region 1][Map 12] Beastlands

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  1. #1

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    Hi Torq, yes, the red dots are ideas for settlements, it might be nice having some trade routes over the lake (which is safer than braving the centaurs by travelling overland).

    Still playing with the forest texture
    :Edit: Fiddling with colour values and a bump map.
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  2. #2

  3. #3

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    Thanks Rob, after I did the second and compared it with the first I thought the first looked like it lacked contrast.

    To be honest, I fiddled with the thing for so long, I can't remember how I did it. It's a mixture between the FT render, rendering it in Bryce. I rendered out the relief in black and white in FT and stretched it over the picture as a separate layer - I've since erased a lot of the shaded relief bits to make it less complicated . The woods are just done with a splatter brush, copied and pasted with a grain filter on the copy. Here's where I'm at with it now, it's just fiddling and keeping what looks nice.

    Sorry I can't be of more help!
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  4. #4
    Community Leader Torq's Avatar
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    Thats looking great Ravs. I particularly like the forest cover. I wouldn't mind learning how you did that. Effective and eye catching as usual.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  5. #5

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    Thanks, Torq! I'll try to recreate it. The problem is that I spend ages just fiddling and going back a few steps and fiddling again so it's hard to remember how I got to where I did....but I'll give it a go and will try to retrace the steps.

  6. #6

  7. #7
    Guild Artisan su_liam's Avatar
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    Weren't you paying attention? Imperialist Centaurs.

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