Last edited by Jacktannery; 05-08-2013 at 08:11 AM.
This is the Masquerade. I find that monochrome (black and white) maps are really hard to do, ironically. I may do a night-time version too, but I feel this bleached look suits the subject matter (these last few maps are set in the raven-queen's kingdom of death).
EDIT: The garden here is just a placeholder; this is not by me - it is part of a map called Theran’s Rest by TheSim (2010, Dunjinni Forums, Dundjinni Mapping Software - Forums: Theran’s Rest: Gardens & Quarters [WIP]). I still have not decided if I will do the garden on this map.
EDIT 2: Night-time view almost complete - I just need to shade/highlight the tables, and fix up the curtains a bit.
EDIT 3: perhaps done now?
Last edited by Jacktannery; 05-08-2013 at 06:48 PM.
The next two maps are supposed to depict a haunted mansion. The first one is almost complete - just need to add doors, fix the gargoyles, and do a few more tweaks. Also I want to add some graffiti.
It is my plan to make this map partially-tileable (to the south and east) with the second map of the mansion, that way I can create a four-map super-mansion. I'm not sure how effective this will actually be.
Last edited by Jacktannery; 05-13-2013 at 11:12 AM.
Now for the next one: the darkwell. I had a bit of trouble with the bushes on this one; in the end I decided to heavily modify Dragonwolf's tree clumps from 2008 (Dundjinni Mapping Software - Forums: Tree clumps debris). The dead white trees around the walled garden are copies of one made by surfbored in 2005 (Dundjinni Mapping Software - Forums: Miscellaneous Trees (More)).
These maps are really excellent...but why are all the walls white? (its kind of distracting).
*Most of my Maps can be seen in full resolution on my blog*
*I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com
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The walls are white because I decided to make all the walls white. Encounter maps are always a compromise between aesthetic considerations and playability.
I fixed an error with the map above (had accidentally forgotten to include a crucial layer) and am trying a few different colours before deciding which one is the nicest. Anomie, which one looks the best in your opinion?
EDIT: spotted MORE errors; fixed them and tried an orange version - I think I like this one the best.
Last edited by Jacktannery; 05-19-2013 at 12:08 PM.
Yeah, I can go for the orange one to. Nice work Jack.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407