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  1. #1

    Wip Alteration...

    OK, I took away some of the CG, and put in a bit more hand-drawing. I fixed the middle tier of the fountain. I changed the ripple to something more accurate - still CG though. I hand-drew the flooring changed it into a bump map in GIMP, then composited in Xara.

    WIP so far...
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  2. #2
    Community Leader RPMiller's Avatar
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    That definitely cut down on the dissonance quite a bit. I think the thing that is bothering me the most is the blood smears on the floor. They should follow the bump map of the stones, and if there is that much perhaps there should be a bit more "flow" to the blood.

    Was a body dragged from the fountain? There should be blood on the edge of the fountain as well then.
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  3. #3

    Wip I agree...

    I thought about pooling some blood in the gaps between the floor stones. And yes, I should drag some more blood towards the fountain.

    This next chamber is called the "Pit Room", and as you see, there's a large and deep pit in the center of this room. Bottomless... I'm not sure. But when the Lich (who is also a vivisectionist) fails in working with a given dead body, he chucks it down the pit...

    WIP so far...
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  4. #4

  5. #5

    Wip updated...

    OK, the fountain image, I changed the grout to a lighter grey - I thought the other was way too dark. I also pooled the blood in the grout area only. Its improved.

    RobA> rescanned and placed a darker color as the alpha channel background.

    WIP so far...
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  6. #6
    Community Leader RPMiller's Avatar
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    Much better. You might consider "washing" the stone tiles with the blood though. Specifically the grooves in the stone would have remnants of the blood and then a very light "smearing" of blood on the flat surfaces, and I think it would be nailed at that point.

    That pit is quite intimidating. I hope those body parts aren't still "alive" down there. I feel sorry for the poor sod that ends up at the bottom.
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  7. #7

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    The pit is great.

    On the subject of blood, a thin layer or smear of blood can dry with quite a light colour, but the deeper pools are actually surprisingly dark.

    So I'd use light streaks across the top of some stones, with darker poolings between them.

    You can probably find a million images through a GIS of different fluids pooling, to get ideas for natural looking distributions.

    The fountain of course is presumably still fluid so the brightness there is great.

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