The dissonance of that image is very interesting. The mixture of hand drawn and what I'm assuming is CG make for a strange blend that somehow works once you look at it for a bit. I think that middle ring may be the hardest part to get past though.
The dissonance of that image is very interesting. The mixture of hand drawn and what I'm assuming is CG make for a strange blend that somehow works once you look at it for a bit. I think that middle ring may be the hardest part to get past though.
OK, I took away some of the CG, and put in a bit more hand-drawing. I fixed the middle tier of the fountain. I changed the ripple to something more accurate - still CG though. I hand-drew the flooring changed it into a bump map in GIMP, then composited in Xara.
WIP so far...
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
DrivethruRPG store
Artstation Gallery - Maps and 3D illustrations
That definitely cut down on the dissonance quite a bit. I think the thing that is bothering me the most is the blood smears on the floor. They should follow the bump map of the stones, and if there is that much perhaps there should be a bit more "flow" to the blood.
Was a body dragged from the fountain? There should be blood on the edge of the fountain as well then.
I thought about pooling some blood in the gaps between the floor stones. And yes, I should drag some more blood towards the fountain.
This next chamber is called the "Pit Room", and as you see, there's a large and deep pit in the center of this room. Bottomless... I'm not sure. But when the Lich (who is also a vivisectionist) fails in working with a given dead body, he chucks it down the pit...
WIP so far...
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
DrivethruRPG store
Artstation Gallery - Maps and 3D illustrations
That last one picked up some nasty white fringing around your pen lines at full scale.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
OK, the fountain image, I changed the grout to a lighter grey - I thought the other was way too dark. I also pooled the blood in the grout area only. Its improved.
RobA> rescanned and placed a darker color as the alpha channel background.
WIP so far...
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
DrivethruRPG store
Artstation Gallery - Maps and 3D illustrations
Much better. You might consider "washing" the stone tiles with the blood though. Specifically the grooves in the stone would have remnants of the blood and then a very light "smearing" of blood on the flat surfaces, and I think it would be nailed at that point.
That pit is quite intimidating. I hope those body parts aren't still "alive" down there. I feel sorry for the poor sod that ends up at the bottom.