Quote Originally Posted by Jaxilon View Post
Nice map but I would really love to see/hear about how you set up your game room with all this. I hope you create a thread on that as well. Thanks!
@Jaxilon - As this is my thread, I'll answer your question here since there isn't much to say beyond the set-up description. Thanks for asking.
I installed an inexpensive projector to my gameroom ceiling (Dream land series LCD DG-737/747). On the table, I placed 3x4 foot whiteboard (removable by just lifting it up). I loaded Maptool (freeware from RPTools.net) on my computer. I downloaded hundreds of art bits and image tiles (free on the internet) to my computer. I placed a second 17" monitor next to my laptop to display what the players see, and use Maptool to show me the GM view on my PC. I searched the web for hundreds of great game maps, and found it very easy to create hundreds of my own (for any occasion: swamp, roadside, snow terrain, castles, buildings, towns, temples, massive settings, and dungeons galore)!

The players love it, and I enjoy the freedom to create wondrous maps of any environ, use vision blocking layers to show line of sight for the characters, and it makes battles equally amazing as when using PAIZO's Gamemastery Flipmaps or map tiles. PAIZO's thoughtful inclusion of free .pdfs of their materials upon purchase means I have thousands of maps (from the APs and from modules) that I can use or even repurpose. Additionally the good folks at Cartographer's Guild and other websites such as Dundjinni forums make digital maps and tile bits that are easy to download and use.

When I first heard thought of using a projector I was a bit intimidated. But now, my game table has never looked or played better. I lay down some Steel Squire AOE templates, or rise up miniatures on clear, gridded Combat Tiers above the projected digital maps for elevation. To complete the cool feel of the game room, I'll throw down some Paizo Gamemastery cards for treasure, or draw from the Critical Hits or Fumbles Decks. Players use Pathfinder minis (or other brands) including those new cool invisible tokens on top of the digital maps (Alea Games I think - I've tossed the packaging so not sure). Sometimes I'll add terrain such as crates, barrels or rocks/crystals over top the digital projection if needed, but honestly, the move to digital maps really makes the encounter come to life.

Now, please note, when I'm a player I don't really need any of this stuff, but more and more these days I find that most players benefit from the detail shown on digital maps; it helps spark imagination as well as show detail that guides combat, making often overlooked possibilities possible, like jumping on a ledge for higher ground, ducking for cover behind a rocky outcropping, and even hiding out of view of the enemy. Sure this can all be described, and I still do, but the combination of Fog of War effects with vibrant maps, tokens, and other artistic atmosphere makes each combat more compelling.

The diversity of quality maps you can create is unbelievable, and does take up some time. By adding vision-blocking-layers to maps, the players map lights up within their sight range, illuminating corridores, shinging through portculli, and peering through dark dungeon rooms; then, in the shadows hide the beasts who seek to cause their doom.

This testimonial is rare for someone of my years with the game; after 29 years of gaming, some would expect a guy like me to never go for the technology or the new shiney stuff. I'm just here to say that old schoolers and digital or virtual tabletops are not mutually exclusive. Just like Arneson and Gygax cut floor tiles to make some of their original battle tiles, I'm open minded enough to find the joy of our hobby within cool things that don't "detract" from the game. I'd like to suggest that if you thought "going digital" was akin to selling-out, or like Bob Dylan going electric, just consider that you might not know how much it enhances game play until you try it. And a lot of Dylan's electrical stuff was great too.

More maps will follow below....
Thanks for being such a great supportive community, Cartographer's Guild!
Regards,
PaxVeritas