Lovely map! There is a very light green glow in the top left of the continent, I'm not sure what it is meant to signify though. I love your mountains.
Lovely map! There is a very light green glow in the top left of the continent, I'm not sure what it is meant to signify though. I love your mountains.
Love the colours
love the coastline
love the labelling
LOVE the mountains (so good to see a new variation, I think I'll have to remember these!)
less convinced by the trees (though I'm struggling to suggest what you could do with them instead. I think they look too regular. I know the mountains are made of repeating patterns, but it's actually not that obvious unless you look for it - maybe make a few handdrawn sections of forest to lay together to match the mountain style and make it less regular?)
and yes, there are some river issues, but far better minds than mine have pointed this out
All in all, I really like this, and I can't wait to see what you do with it...
I wondered about the rivers, briefly and then looked at the scale. I don't have too big a problem with it as it is indicative of a HUGE River delta system, and we have HUGE river delta areas here on Earth, like the one depicted here:
http://www.e-c-h-o.org/khd/images/Delta.jpg
And this area covers an area about as large as the one you haver represented on you rivers in the area of Ten Cities.
Daniel the Neon Knight: Campaign Cartographer User
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"Nothing to see here. Just your typical river errors. Step along."
-Rob (River Police) A>
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I agree that the rivers might be too be as probable geography but... If the size represented the extent to which they are navigable that would be a decent justification for their size.
So tributaries etc... might all exist but the map confines itself to river trade routes.
Sigurd, rationalizer par excellence .
It is very reasonable for a map to be symbolic, as Sigurd says. Here is a section of a map where the rivers are drawn proportionate to their flow in CMS, and reservoirs (lakes) are are proportionate to their storage capacity, and lengths are proportionate to the time it takes for the water to move there, all while remaining moderately geographically close...
-Rob A>
Last edited by RobA; 05-05-2008 at 09:04 PM.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
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I really like the color palette choices as well - nicely done.
jaerdaph
JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales
could be a canal system with its regular width and even banks
great for trade routes