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    Chris-

    Thanks for the comments. I agree that I am trying to find a complimentary style to the mountains. I was looking through my reference files and found I style I think works well.
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    Below the red line is the original style, I tried to mimic. Above is a less jittery version. It is this upper style I think I will be using.

    -Rob A.

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    Quote Originally Posted by RobA View Post
    Chris-

    Thanks for the comments. I agree that I am trying to find a complimentary style to the mountains. I was looking through my reference files and found I style I think works well.
    Click image for larger version. 

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    Below the red line is the original style, I tried to mimic. Above is a less jittery version. It is this upper style I think I will be using.

    -Rob A.
    Those trees look more like water or some watery type effects.... but if yer going for that type of style, add in some roughage... and ease up on the shading, not so far outside the tree line something like this:
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    Guild Journeyer Facebook Connected rpgmapmaker's Avatar
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    Well I was doing some tests to see what tree/mountain combos I like best... and while I still don't know I did make my own visual aid for the future...

    I made it with color as I like coloring but after I saved it beyond "un-coloring" it I remembered that I would most likely post it here so I tried to remove the color to show an "in print" look. (it sort of worked)

    anyway... for now this is my 2 cents for the tree debate

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    -Chris
    @BHfuturist Check out my Video Tutorials & Vault of Free Map Elements
    Unless otherwise stated in the post, all of my artwork is released into the Public Domain.

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    Quote Originally Posted by rpgmapmaker View Post
    anyway... for now this is my 2 cents for the tree debate

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    -Chris
    Yea... tree trunks.. got to have tree trunks... mmmmm good.....

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    Quote Originally Posted by rpgmapmaker View Post
    Well I was doing some tests to see what tree/mountain combos I like best... and while I still don't know I did make my own visual aid for the future...

    I made it with color as I like coloring but after I saved it beyond "un-coloring" it I remembered that I would most likely post it here so I tried to remove the color to show an "in print" look. (it sort of worked)

    anyway... for now this is my 2 cents for the tree debate

    Click image for larger version. 

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ID:	4117Click image for larger version. 

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    -Chris
    Yeah, see, I like the bottom left. It's not to scale with the mountains, but it conveys a sense of a thick, forested area. The bottom right looks to me like the forest has thinned out. The top right looks too tightly packed. However, really any of these is a great option, and should like fine in print.

  6. #6

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    Thanks for everyone's help.

    This is the last WIP I will be able to post here as the novel's author does not want the names of the countries and towns to be public until the book is published. The only thing I can give out is the watermarked name of the world - "Ascadia".

    Again, thanks for the suggestions on the different forest styles. This is what the author is happiest with. (that will work well for a book print - a colourized version might be in the works...).

    Also, credit to ComStar games, who's maps of Eldoria were a big inspiration for the various town and city symbols. I went with a lower vantage point perspective when I drew my buildings.

    Still to do is adding the labels, a compass and a border then I'll be done. I'd estimate I have about 30+ hours into this drawing (...shows why I'm not an artist...) including moving a bunch of things around (because the draft map provided was wrong in a number of locations).

    -Rob A>
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    At the end of the day, it looks great.

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    It looks great even at the beginning of the day.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



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    Rob has been absolutely fantastic throughout this map-making process, and I can't compliment him enough.

    Seeing my world come to life like this has reinvigorated me immensely, and it will add a lot the professionalism of my presentation when shopping the novel around.

    Truly magnificent, Rob.

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