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  1. #1
    Administrator Redrobes's Avatar
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    Great stuff for a first digi map attempt. A budding virtuoso I think.

    There was a tutorial about seamless texturing which included image flattening. That is where you make the overall lightness of an image uniform over the whole image. I showed how to do this for any image editor but since I was using PSP also then it should work for you. Here is the specific post but the whole thread is a useful read.

    http://www.cartographersguild.com/sh...6&postcount=17

    Your tile is sort of seamless but its not flat enough. Run though these tips and produce a flat version of it and it should look a lot better in your map.

    Edit, or you can post the texture up and ill flatten it for you.
    Last edited by Redrobes; 05-22-2008 at 08:00 AM.

  2. #2

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    Nice map!

    As another suggestion, apply a noise overlay on all the wood tables to make them look less like copies of the same object. Also rotate some of them so the grain doesn't all line up.

    -Rob A>

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