Here's a free sample chapter, which covers world map creation:
http://e23.sjgames.com/item.html?id=XRPFREE2
Here's a free sample chapter, which covers world map creation:
http://e23.sjgames.com/item.html?id=XRPFREE2
Bryan Ray, visual effects artist
http://www.bryanray.name
rivers look correct now.
good work
Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool
Thanks ! Does anybody have an other critique or observation which can help me ?
Hi. Glad you fixed the rivers
I would rethink the desert (tan) and forest/grass/jungle (green), especially on the western continent. I think it is less likely to have an arid coast and a wet inland than the other way around.
Also, stylistically, what are you trying to achieve with the double outlined large mass in the center north?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
But, the tan is not deserts, it's plains ... Deserts are yellow. But maybe I haven't understood ...
The double outlined mass is a very high (9 km) plate. In my other map, it is called "Plateau d'Azgarnh" (Plate of Azgarnh). The two lines delimited the cliffs.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com