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Thread: *** June Challenge - Build Something for the CWBP ***

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  1. #1
    Guild Adept SeerBlue's Avatar
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    Post

    Toff, I have a tutorial inwork for putting the maps into gmaps, but it is Global Mapper orientated, as that is what I use to tile the imagery. If you just want a quick way to put a map into google maps, GMapUploader is dead easy, upload your image (16384x16384 pixels Max) and the site will process it and then give you a link to your new map. Connection speed needs to be pretty good for real large images. The link on the bottom of your map page will show a full screen image.
    The page is pretty basic,
    but you can get a google page and tweak the html to get something like this

    If you view source on the misty mts page you can see that all that is really necessary to get a gmap into google pages is a key for the page and the js, which I copied from the js/html of the page made by gmap uploader and pasted into the google page while in html edit mode.
    SeerBlue

  2. #2
    Guild Journeyer
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    I'd like to try my hand at a slighted castle, done partially in 3d and partially in photoshop (as my May entry was) - any suggestions?

  3. #3
    Guild Journeyer
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    I think I might claim Irontown in the The Beastlands, if no one else has already. Still reading up on the region, but I'm somewhat picturing a mostly lightly fortified large town/small city, with several secured districts, and open to the river. Maybe even a few smaller rivers reworked into canals to move logs and ore into the smelter/smithing halls.

  4. #4
    Guild Artisan töff's Avatar
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    Toff! Stop asking questions and pick a location to map already!
    I know. I gotta get my magazine out; behind schedule as usual. If I have any time left in the month ... meh ... I really want to get in on one of these contests!

  5. #5

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    was there a link to the wiki?

    did i miss it

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  7. #7
    Guild Journeyer
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    Post Fenridge Castle

    Fenridge Castle has caught my eye, if it has not been taken.

    It would have a large garrison but not excessive to patrol the roads and hold the castle against surprise. 50 cavalry (on horses?) plus a substantial wyvern roost. It would command the high ground and the road, with wide patrols connected by wyvern messengers, and a few elite wyverns that do sweeps on their own?

    What sort of civilian housing do you envison Redrobes? Do you have a castle style already in mind for the region?

  8. #8
    Administrator Redrobes's Avatar
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    Quote Originally Posted by meleeguy View Post
    Fenridge Castle has caught my eye, if it has not been taken.

    It would have a large garrison but not excessive to patrol the roads and hold the castle against surprise. 50 cavalry (on horses?) plus a substantial wyvern roost. It would command the high ground and the road, with wide patrols connected by wyvern messengers, and a few elite wyverns that do sweeps on their own?

    What sort of civilian housing do you envison Redrobes? Do you have a castle style already in mind for the region?
    I don't have a style in mind, only that it has to be a big castle so I guess stone. Its one of the three big'uns along with Thrub and Morton. This would be excellent to map as Helium might do Hardy Island and RobA has said that he has some plans to put some kind of canal / lock system into the Roeborder Ridge area to try to link the sea with the inner lake. So maybe ill do Crazy Krulls path + the Hardy Point and Hawker Point which are not really inhabited anyway then that whole area has a bit of life to it.

    I don't think there are many horses in Thrubmorton but for those that are in the region I think that this place would have them. So a cavalry would be a great spectacle. I suspect that the main ridge road would be pretty big and dry enough to ride on. They might have some additional & more exotic mounts for wading through marshy land. Cant think what, but there has to be something...

    I expect that Thrub Castle has a cavalry too but Morton probably not. Its very probable that groups from Thrub and Fenridge shuttle between the two to protect the road. I can imagine that theres a path up Nortonspire for horses - its steep there but not impossibly so. That whole road is the main merchant run and its straddled either side by bad lands.

    Edit -- The messenger wyverns are of a special type (Thrubmorton lesser wyverns) & quite small - about the size of a large dog. But I could imagine that full sized version could be used. You might have to have a special tower or something away from the town though. Can you imagine living next to them every day ? You could have wyvern riders like the Nazgul but (slightly) less scary. I reckon the town needs to be well protected too - another wall or palisade or something like that.
    Last edited by Redrobes; 06-06-2008 at 06:40 PM.

  9. #9

    Post Dropping out...

    Sorry guys, looks like I'll have to drop out of this month's challenge - no time.

    I just received a huge mapping commission - continent map, 12 regional maps, imperial capital map (200K residents), the first of twenty or so city maps (20K residents), continental area Underdark maps, a half dozen "sites of interest maps" ruins, etc., plus one tactical scale battlemap a week for the next year. He desires a series of illustrations and 3D landscape scenes - so my plate is very full, as my pocketbook!

    Although the client is an invidividual GM for VT game, he plans to write a novel series and wishes to include maps as well.

    I still want to create the Town of Darkovia in Qashya Mal, but it looks like it will be outside the challenge time period.

    Sorry again! Good luck everyone else!
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
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