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Thread: Modern & Near-Future Street Tiles

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  1. #1
    Guild Artisan Jacktannery's Avatar
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    Cherno, these maps are great. The textures, colour schemes and lighting are all really well done, but what makes these stand out is the shadows. Did you draw these shadows by hand or did you use some sort of computer programme to create them? In any case, good job.

  2. #2

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    Quote Originally Posted by Jacktannery View Post
    Cherno, these maps are great. The textures, colour schemes and lighting are all really well done, but what makes these stand out is the shadows. Did you draw these shadows by hand or did you use some sort of computer programme to create them? In any case, good job.
    Sorry I didn't reply sooner, I posted this thread in several forums but somehow forgot about this one

    The L4D maps were all done in a painstaking process from original game models. Every single piece of furniture, trash, etc., as well as all the textures had to be extracted manually, converted to another format, then imported to 3D Studio Max, have the corresponding textures assigned, assembled, and rendered with a top-down orthographic camera, then post-edited in Photoshop. Basically, what you see on the interior maps really exists in 3D. It had to have taken over 100 hours. Anyway, I think it looks great so I guess it was worth it So yes, the lights were all placed manually in 3D Studio.

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