Thanks - yeah, the original goal was to try to do the walls so that there would be a smoother transition to the floors in a way that looked more natural (so the fuzziness would almost look like rubble or smaller rocks)...but, it wasn't very successful my first pass through. Won't have time to work on this again for a bit - so quick export with the stair shadow reduced and edge-fade effect on the walls taken out.

### LATEST WIP ###
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