Quote Originally Posted by ravells View Post
The only thing that doesn't quite work for me at the moment (although you're probably in the process of dealing with it) is the uniformity of the paving. The texture itself is beautiful, but I think there's too much of it. It looks to me as if the entire area below the city was paved first and then the city built on top. Is there any way in which you could break up the paving, maybe with more green areas, suggestions of kerbs on roads...unpaved / muddy areas...anything to disrupt the uniformity?

Ravs
I'd add to this that it looks like the bottom of the river is paved with the same texture, which looks odd to me. Unless this is an aqueduct, then I guess that might be expected? But otherwise it looks too regular to be random river rock.