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  1. #1

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    Thanks for the tips. I added the drop shadows as well as a compass I found in the challenge section. Wow were there ever some great entries for that. Here's the latest version of my map with the compass and shadows. I'm going to change the text for Oakhurst... it's just temporary for now.



    I was hoping to add some subtle variation in the land so it doesn't look quite so flat and artificial. Is there a good tutorial on how to do that somewhere? I spent several hours yesterday going through the tutorials section but there are so many that it's hard to find what you want. (Even when searching.)

    Any other suggestions of course would be appreciated. Man I feel like this thread should almost be moved to another forum as it's moving away from the hello topic.

  2. #2

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    What software are you using?

    If your software supports layers, just create a B&W cloud layer and set it on top in overlay mode:

    Click image for larger version. 

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    That was over the whole map, of course, you would just do it to the grass.

    A couple of other quick pointer....

    - The length of the drop shadow is proportional to the height. SO building should have a longer shadow than the rocks.

    - Battle-maps look best "grunged up" a bit Search for some grunge brushes at DeviantArt that you can employ a on a grunge layer with various blending modes.

    - You can Attach/upload images in your post to be hosted here (ask if can't figure it out...)

    -Rob A>

  3. #3

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    Rob's suggestion will do fine if you want some random variation in the terrain. If you want a more controlled approach, here's a brief tutorial that will familiarize you with how overlay mode works (thanks Torstan!):

    Fill a new layer with 50% gray: Hit 'd' That will reset your foreground and background colors to black and white. Click on the foreground color to bring up the color picker dialog, and over where it says "B," type in 50. Fill your layer with this color.

    Put the new layer above your grass and set the blend mode to overlay. The new layer will vanish. 50% gray is completely transparent in overlay mode. Using the dodge and burn tools, you can add a little bit of shadow and highlight to your terrain. Burn darkens and Dodge lightens. You want the sides of the hills that are tilted away from the sun to be shadowed and the sides that are facing the sun to be lit up.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  4. #4

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    Quote Originally Posted by Midgardsormr View Post
    Click on the foreground color to bring up the color picker dialog, and over where it says "B," type in 50. Fill your layer with this color.

    Put the new layer above your grass and set the blend mode to overlay. The new layer will vanish. 50% gray is completely transparent in overlay mode.
    Learn something new everyday...

  5. #5

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    Thanks for the tips guys! I'll try those out and post the results. I'm currently using Photoshop... albeit only version 6.0. I've got a newer version lying around but my main computer fried a while back so I'm stuck to using a Pentium 3 500 with 192 megs of ram. I'm not sure if it can handle the newer version or not so I'll stick with what works.

  6. #6

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    I'm not sure what the rules are here regarding double posting. If it's frowned upon then please let me know and I'll edit my posts in the future. These tips you guys are giving are really making this map start to look pretty good. Almost as if I knew what I was doing!

    I first tried Midgardsormr's (or Torstan's?) way of modifying the terrain and found it pretty neat. It definitely gave me lots of control. Unfortunately for me control is something I shouldn't have as I just ended up making it worse! So I just rendered some clouds and used it as an overlay (first time ever using an overlay) as RobA suggested and it turned out nicely.

    Then I modified the shadows. Do they look right to you guys? I'm very weak in this regard. I remember getting terrible grades back in Art class when I was a kid because I couldn't shade at all. I did notice though that I had accidently given the path leading to the cottage a drop shadow so I had to get rid of that while updating the rest.

    I had to do a bit of searching to find grunge brushes that worked in photoshop 6.0 but I got lucky and found a brush search engine so I managed to get some in the end. I then had to figure out how to install them! (Or just load them as it turns out.) hehe

    Anyways, I just used the colour black and clicked with different brushes here and there. It turned out alright I guess but I could be doing this incorrectly? I also didn't grunge over my buildings... just because.... I dunno if it would look good but again I could be doing this incorrectly.

    Let me know what you guys think. It's starting to really come together IMO. Thanks so much for the help.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Aabra; 07-15-2008 at 02:05 AM.

  7. #7

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    I think it's looking terrific! You might want to put some gardens or objects outside the houses to suggest some form of human involvement - maybe piles of logs - that sort of thing.

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