Thanks for the Turret GP, it will definitely see some use!

It is tough finding that balance between making a map that is artistically ideal and making a battlemap to play on. Most of us grew up playing D&D on a map that was just dry erase markers outlining the walls on a big grid. ( or no map at all ). So perfection in lighting & shadows makes the map better looking, but it does not affect game play much at all.