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Thread: Madness at Gardmore Abbey - Catacombs

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  1. #1
    Guild Apprentice Facebook Connected
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    Your map looked nice to begin with, and it's looking better with each update.
    Personally I wouldn’t worry about the 50px grid size. All the VTT programs that I’ve used rescale tokens to fit the grid, and in the case of overhead tokens the tokens are more likely to be 200x200px or 400x400px than 100x100px anyway.

    100px or 200px maps look nicer zoomed in, but more often than not I end up zooming out enough that a 50px per square map would look exactly the same.

  2. #2
    Guild Journeyer
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    ok i made a completely new version BEFORE i saw your comments Raiko :-P i think i liked my colors on the first version better but it only took me about 3 hours compared to 12 hours to make this one :-P I will probably add a version with the non textured compass rose/ writing as seredemia suggested. More to come!
    Catacombs-Final.jpg
    Attached Images Attached Images
    Last edited by Kennyt; 03-05-2014 at 05:16 PM.

  3. #3
    Guild Journeyer
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    @Raiko - Blah you were right, even when I changed the dpi from 50 to 70 the map pretty much looked the same inside the roll20 app, i was hoping to have the same resolution - sigh. Well slightly better but not worth the effort that is sure. oh well. :-s It could also be that i had to cut the map in 3 segments to upload it then reattach them.

  4. #4
    Guild Artisan Jacktannery's Avatar
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    Jun 2011
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    Dublin, Ireland
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    Kennyt, export your map as a jpg, not as a png, then try again. You should not be trying to post .pngs online (unless they are tiny tokens, but that's a special case) unless you need the alpha channel, which you don't in this case.

    EDIT: I recently explained this here http://www.cartographersguild.com/ge...tml#post235541 ; see point 2.
    Last edited by Jacktannery; 02-25-2014 at 03:02 PM.

  5. #5
    Guild Journeyer
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    Awesome Jack - Had i read this before, i coulda saved alot of time - Great knowledge!

  6. #6
    Guild Journeyer
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    In the meantime, threw together a little HUD, courteous of some inspiration from HERE.
    Eberron-HUD.png
    Last edited by Kennyt; 02-26-2014 at 04:32 AM.

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