So I decided to play around and see what I could whip up for a first tile. I can already see that I am much more comfortable with fantasy and historical fantasy genres, as well as even post-apocalyptic versus high science fiction. I don't have enough objects or even ideas of what to do for objects... but... here's my first tile attempt.
The Powerplant tile.
GP
PS: once I get a few tiles and objects created, I will post these in the Sci-Fi WIP forum, instead of here - I was just posting an example. So what do you think? (I'm not terribly happy with it, myself.)
Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
DrivethruRPG store
Artstation Gallery - Maps and 3D illustrations
looks good. that's a hundred times better than what i could have made myself wit my current tools and a thousand times better than impromptu scribblings midgame...
GP -
I like the cast concrete texture you used...hits the nail on the head. Not so sure about the item in the SW...looks like something from a Geiger universe.
The sad reality (I get to the occasional power plant) is that modern everything in an industrial environment just seems to be contained in a big grey box...SO just draw a bunch of big, grey, chamfered boxes and you wouldn't be far off
And lots of yellow/black striped caution markers (on the ground, on things that bump out, etc.)...
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Really nice! As Rob said, the concrete texture is great as are the bevelled pillars and the floor texture. I don't think that the dark brown objects 'fit' so well with the rest of the picture though, they look really dirty whereas the rest of the image is really clean. I think this is a real danger of using other artwork and putting it into your own, quite often the feel of it is quite different and it stands out. Is there a way you can put those objects through a photoshop process and make them grey instead of brown? That might help.
And don't forget Lyzard Stomp for good photoshop tutorials to get that high tech look - wires, corrugated hoses, metal, grates and grills, and user interfaces.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
I love that site. It taught me more photoshop in a day than those big door stopper books ever would.