I think that the problem with the headstones is that the mounds don't look like mounds, or freshly dug areas, they look like shadows going the wrong direction (look closer the headstones have a shadow going with the other shadows). I only have 3 bits that I'd tweak...I like the pattern for the trees but the trees lack 3d depth like the roofs so maybe a black airbrush around the edges to give it some depth; the road looks a lil rough; and erase the bits under the frame that poke through. I like the color scheme and I think it's a very nice map, all in all. Pretty good job, keep 'em comin.