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Thread: [Award Winner] Woekan’s Dungeon Tiles in Adobe Photoshop

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  1. #4
    Guild Journeyer woekan's Avatar
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    Jan 2009
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    The Netherlands
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    11 Merge the cracks,cracks blur, crack light, edges and small edges layer. Edit->Copy, Edit->Step Backward, Paste.Name the new layer ‘cracks and edges merged’

    12 Layers->Layer Style->Bevel and Emboss. Use these settings: Style: Emboss, Turn on Down, Chisel Soft,, Depth 110, Size 6, Highlight mode: Screen 100%, Shadow mode: Multiply 50%.
    Hide the cracks,cracks blur, crack light, edges and small edges layers.

    13 Make a new layer, call it Texture 1
    Render clouds (with black and white as foreground/background color), Render difference Clouds.
    Filter->Render->Lighning Effects. Use 5 Omni lights, one in each corner and one in the center. They all use the same settings, Intensity 6, Gloss -100, Material 100, Exposure 0, Ambience 9. Texture channel Red, White is high turned on and Height turned all the way to the right towards mountainous.
    Place this layer under the ‘Cracks and edges merged’ layer and turn its blending mode to screen. Now our tiles have some texture.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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