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  1. #1
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    Map Random Village

    Hello all,

    Was bored over spring break an through together a quick and dirty map, completely in Inkscape (except, of course, rendering it as a JPG in GIMP).

    I wouldn't say it's "done," but I've got enough to at least show someone. I think I've managed to get the style sort of stuck between a cartoon-y map and a realistic map; not sure how happy I am with that, but whatever.

    One of the only real problems I've been having is that the paths I've used for the roads don't like to continue on outside of the actual image. They seem to end before the edge of the image. The rivers and the farm fields do not behave like this. If anyone has any suggestions, I'd appreciate it.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	village.jpg 
Views:	199 
Size:	1.73 MB 
ID:	11815  

  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Not sure of how that happens but my first thought is something I do from time to time...start the drawing with a "frame" around it. Use a pencil with a 50-pixel wide tip on it and draw straight lines around the edges to make a faux frame...this dead space can later be worked over to make a nice frame. Looks like you nailed a perfect CC3 map without using CC3...and that alone is kind of cool.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3
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    Quote Originally Posted by Ascension
    Not sure of how that happens but my first thought is something I do from time to time...start the drawing with a "frame" around it. Use a pencil with a 50-pixel wide tip on it and draw straight lines around the edges to make a faux frame...this dead space can later be worked over to make a nice frame.
    Thanks.

    Didn't do quite what you said, but I made it work. I kept the giant rectangle I was using for the grass the same size, but just expanded the page to the edges of all the stuff that hangs over (the trees, the river paths, the road paths, the fields) and then just rendered it in GIMP and cropped it back down to the size of the grass-rectangle. That fixed it.

    Quote Originally Posted by Ascension
    Looks like you nailed a perfect CC3 map without using CC3...and that alone is kind of cool.
    Heh. I wasn't really going for anything in particular, and all I've seen of CC3 is from what you all have put up here.


    You can disregard the labels for now, started doing them and never finished.

    EDIT: Switched out the image for one that wasn't a GIMP-rendered hackjob.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	city 2.png 
Views:	154 
Size:	1.53 MB 
ID:	11817  
    Last edited by limetom; 03-28-2009 at 10:06 AM.

  4. #4
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by Ascension View Post
    Looks like you nailed a perfect CC3 map without using CC3...and that alone is kind of cool.
    This was my first thought exactly. It looks like a City Designer 3 map. Very nice!
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  5. #5
    Guild Journeyer Feralspirit's Avatar
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    Post Nice Work

    At the cost of the "cartoony" appearance (as you put it), the advantage to the CC3 style is that the maps are very clean and clear (easy to read). You have displayed your art/creativity in the city's design/layout, which, IMO, is very nice. To quote the rep header, "I approve."

    Regarding the problems with the path (though you aptly solved it in this case), as you cannot drag the end of the path off the edge of the image, I wonder if adjusting the "cap style" might have solved the problem as well. (It may not have, just a matter of curiousity for me.)
    Doubt is an unpleasant condition, but certainty is absurd. -Voltaire

  6. #6
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    Quote Originally Posted by Feralspirit
    Regarding the problems with the path (though you aptly solved it in this case), as you cannot drag the end of the path off the edge of the image, I wonder if adjusting the "cap style" might have solved the problem as well. (It may not have, just a matter of curiousity for me.)
    Adjusting the cap style also fixed it.

    Another thing I found in tinkering around with it is that if you manually set the page size to something smaller than the whole image, it also fixes it. Essentially, you're cropping the image natively in Inkscape (as opposed to exporting it and then cropping it in GIMP).

    I've included an un-cropped version of the map, in case anyone was curious as to what I am doing.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	city.png 
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Size:	1.96 MB 
ID:	11822  

  7. #7
    Guild Apprentice Joshua_101's Avatar
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    Praise

    The simple clarity of this map would be welcomed by any RPG player...

    I really enjoy how the "background stuff" (ie. farmer's fields, roads, etc) is subtly faded out while the buildings, rivers, and trees remain in focus. That gives me something to consider when making my own maps. I've often wondered how to affect the readability of my maps versus the overall illustrative look.

    Nice job! Have some rep.
    Joshua
    Graphic Designer
    & Amateur Photoshop Cartographer

  8. #8
    Community Leader Facebook Connected Steel General's Avatar
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    Default

    Its a nice map, beautiful in its overall simplicity.

    The colors are a little over saturated for my personal taste - but that's just preference.

    Keep up the good work.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  9. #9
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    Quote Originally Posted by Steel General
    Its a nice map, beautiful in its overall simplicity.

    The colors are a little over saturated for my personal taste - but that's just preference.

    Keep up the good work.
    I was intending to do a little post processing later on. I'll remember to take a look at that.


    Quote Originally Posted by RobA
    Thanks for sharing an inkscape map. I find it gets underutilized here in the forums!

    P.S. you can zip the svg and upload it if you are willing.

    Also, have some rep.
    Huh. Didn't realize you could do that. I'll include the SVG, then.

    Thanks.

    Quote Originally Posted by RobA
    oops - one more thing-

    not sure how you did your forests, but I created an extension called re-stack, that I mention here:

    http://www.cartographersguild.com/...ead.php?t=1257

    and on my website here:

    http://ffaat.pointclark.net/blog/arc...k-Z-order.html

    Though it was going to be included in the inkscape distribution, so you may already have it...
    Inkscape's bug tracker says it'll be included in 0.47, which is the next release (0.46 is still the current version). I'll try it out.

    By the way, I did the placement of the forests by hand. All by hand. Made a tree from a green-filled circle with a black stroke, then grouped it with a brown stroke for the trunk. I then copy-pasted and arranged every single one. Once I was done with a section of forest, I grouped all of the trees.


    As per RobA's suggestion, I've included a zipped version of the SVG file in case anyone wants to mess around with it.
    Attached Files Attached Files
    Last edited by limetom; 03-29-2009 at 07:43 PM.

  10. #10

    Default

    Thanks for sharing an inkscape map. I find it gets underutilized here in the forums!

    P.S. you can zip the svg and upload it if you are willing.

    Also, have some rep.

    -Rob A>

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