Thanks guys! I think the Filters--> Mosaic--> Distort method was exactly what I was looking for. I will see if I can then apply layers over top and build an "Old School" outdoor map out of it! Thanks!!!
Thanks guys! I think the Filters--> Mosaic--> Distort method was exactly what I was looking for. I will see if I can then apply layers over top and build an "Old School" outdoor map out of it! Thanks!!!
You probably don't need to worry about drawing the hex grid; if you're just tiling hex icons, the grid will appear as the gaps between the tiles (see examples above). If you did want to lift the grid lines (so that, for example, you could draw some rivers on the map and have them run under the grid lines) you could just select by color, copy, and paste them onto a transparent top layer.
Last edited by isomage; 04-13-2009 at 04:03 AM.
My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/
Quick question -
I am cleaning up that quick script and will be posting it in the software forum...adding other features like offsets.
Right now you specify the length of a side of a hex (A in the attached).
What is the best/most useful way... this, or point to point (B), or side to side (C)?
Or provide a drop list to select the item?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
For mapping I'd suppose that the center-to-center distance would be most useful; if you're specifying distance on a map, like "one hex = 8 miles", or the number of hexes per inch, that's what you'd be talking about.
Edit: I just realized that's "C" in your diagram...
My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/
Actually, I think that the dropdown would be best. People measure hexes differently depending on preferences.
I would also recommend placing the output on a separate layer and add a dropdown for layer mode. The reason for this is that I tried the script and found that it could be a problem if it is on a working layer instead of a blank one. Having it on a separate layer also allows for the differing effects available from the modes.
I like this script a lot by the way and thanks for the work you do with them
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Please take my critiques as someone who Wishes he had the Talent
Wow, you guys are awesome. That hex grid plugin works great, and is simple to use. I had the same issue with having to calculate side length A when I knew the wavelength C, but a bit of geometry took care of that calculation. Giving multiple options on A, B, or C is probably the most robust way of making the script, however B = 2A so including B is perhaps redundant.
However, I did notice that it's limited to 400 pixels for maximum length. That's larger than what I needed, but in general could it be modified so that there isn't a hard maximum length? i.e. make the maximum length be equal to the maximum dimension of the image, or just have it as an input field with no maximum (or at least a long int as the maximum...)?
Thanks for the feedback.
A cleaned up and functionally enhanced version of the script is now here:
http://www.cartographersguild.com/sh...ad.php?p=60475
@derio - you have to specify limits in a script definition. I picked 400 just because it was a nice number
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Also, while I was google searching for other ways to get around this problem, I found this program: mkhexgrid. It looks like the author was envisioning it as a program for generating labeled hex grids like those used in Battletech, but it's customizable enough that you can do a lot with it.
I wasn't able to generate a grid with a transparent background, so I used color select to copy the grid and paste it onto a transparent layer.