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Thread: [Award Winner] Eneini: a medieval city tutorial (in Photoshop)

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  1. #1

    Post

    I'm not sure what the mosaic settings in Photoshop are.

    I have attached the Gimp dialog. I found the best effect was as selected (for buildings.
    Click image for larger version. 

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    I also did a quick test running the mosaic filter three times. Also attached. Think I'll keep playing as there seems some potential for filling large areas easily. There has to be a reasonable programmatic way to generate streets.... might have to look into L-systems and fractals again

    -Rob A>
    Last edited by RobA; 03-22-2010 at 02:26 PM.

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  3. #3
    Community Leader RPMiller's Avatar
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    It's an anniversary bump even!
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



  4. #4
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    This really needs to be stickied

  5. #5
    Community Leader mearrin69's Avatar
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    *animate thread*

    Hi all,
    Looks like it has been a long time since anyone posted in this one...so I want to drop in and say thanks for the tutorials! Just finished reading these and am going to try them out tonight. I like the results and method - I truly feared trying to draw all of the little buildings of a big city by hand.

    I'm new to this site and to computer mapping in general and think this one will help me with my current project a great deal. Looking forward to reading the rest of the impressive-looking tuts on here and trying out some of the techniques. Thanks again!
    M

    [edit]oh, rated and repped![/edit]
    Last edited by mearrin69; 09-05-2009 at 07:26 PM.

  6. #6
    Guild Adept bryguy's Avatar
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    Quote Originally Posted by RobA View Post
    Just bumping this tutorial thread for new guild members...

    It has been here for a while, but is worth pointing out!

    -Rob A>
    so glad you bumped this, otherwise i would never had seen it



    ill have to try it out sometime!
    "When I use a word," Humpty Dumpty said in a rather scornful tone," it means just what I choose it to mean -- neither more nor less."
    "The question is," said Alice, "whether you can make words mean so many things."

    "The question is," said Humpty Dumpty, "which is to be master -- that's all."


    -Lewis Carrol: Through the Looking Glass

  7. #7
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    Nice tutorial!

  8. #8
    Community Leader pyrandon's Avatar
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    Wow--as you can all see, I don't "haunt" my old stomping grounds very often (I'm like Haley's Comet, I guess), but I was astounded and flattered to see so many nice comments about this tutorial. Thank you.

    But more importantly, what a bunch of great maps you've all made! Nice going! Excellent work, everyone! Keep it up!
    Don
    My gallery is here
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  9. #9

    Post Download problems; doodles while I wait.

    I am attemting a download of the tutorial for a fourth time. I keep getting 2-3.5 MB in and having the download just stop. I have tried both parts.

    While I was waiting I decided to play around with the road thing. I, too, thought Mosaic would be a natural filter for getting sort of random roads.

    Here is what I did, just a few steps, and the results:

    Using the Gimp:

    New Image, 400x400 pixels, RGB, fill with black (000000).

    Set the grid to 20 pixels, and snap to grid, and put in a rough grid of magenta (ff00ff).

    Ripple (Filters ... Distort ... Ripple) with Antialiasing, edges wrap, sine wave, period 90, amplitude 6, in both horizontal and vertical.

    Duplicate the layer. Turn the background layer's visibility off.

    Apply Mosaic (Filters ... Distorts ... Moaic) with Antialiasing, Octagons & squares, tile spacing = 2, tile neatness = 0, light direction = 135, color variation = 0. Tile size and height you can play with. For these I used both equal to 20.

    Select All (ctrl-A). Copy (ctrl-C). New Layer with fill color ccbb77 (or whatever color you want your roads.) Paste (ctrl-V). Fill with foreground color (I used 552211) (Edit ... Fill with FG color). Anchor layer (ctrl-H).

    I don't like the look of the darker color, because there was too much transparency in the mosaic, so lets select the background (road color) by color and paste it onto a new layer filled with the darker color. If I wanted to, I could texture that color here, as well. Discard the other layers. Flatten and save as a JPG. Not worth even saving as an .xcf file because all the steps are so easily duplicated.

    Voila: Random_roads1.jpg

    The pattern could be more regular if I were more careful with my initial magenta grid, and if I used neater tiles. I was going for random here, starting with something easy to draw in an orderly fashion.

    Random_roads2.jpg is with a more regular starting grid and squares for the mosaic instead of octagons.

    It seems that attachments appear in reverse order to the order you attach them. Now I know.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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ID:	328   Click image for larger version. 

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  10. #10

    Post correction

    When I applied the mosaic filter in the above examples, I did it with color variation of .2, (unchanged from the default,) not zero, as stated above.

    And it seems part 1 of the tutorial just finished downloading successfully. On to part 2.

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