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  1. #1
    Community Leader Gandwarf's Avatar
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    If there was some very strong rock, this situation could last a while though? I am thinking thousands of years. Maybe more. It takes a long time for a river to wear down stone and carve a path through it I think.
    So throw some strong rock into the hills and you are golden
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    Community Leader Gandwarf's Avatar
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    Your nick is too large by the way and messing up the layout of the forum. Can we shorten it?
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    Professional Artist Facebook Connected Coyotemax's Avatar
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    Seeing as there are at least 2 fault lines in the area, i don't think it's unreasonable to have a ridge of upthrust granite in the middle of all the nicely topsoiled farmland

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  4. #4

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    I think it more likely that there'd be a third town (or just a fortress) occupying the high ground between the river-port towns. It would be able to control all the traffic passing between those two, and probably also become militarily dominant due to it's secure location. As it's political influences grows, it'll be able to attract more people to it and become ever larger and more prosperous, untill it eventually links with and absorbs the other two towns.

    A city formed in this manner could have an interesting layout. It would probably be long and thin in overall shape, having grown around the road connecting the rivers. It would also have a bulge at the center, one that would be distorted by the shapes of the hills/ridge. The ends that hug the rivers would also be wider, possibly spreading quite a distance along the riverbanks, perhaps even extending across the rivers via bridges.

  5. #5
    Guild Member Flaterectomy's Avatar
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    Ghostman: Ooh, I like! I hadn't even considered a hilltop in between the two and what kind of impact its strategic location would have.

    This city map must be made!
    Alas, my website features music, not maps. I do have a portfolio of some other things, though.

  6. #6
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    How about a large plateau area where one river is actually much higher up than the other but each side tilts down to the respective seas. the sketch is exaggerated (oh and please don't comment my superb drawing skills ) the the main City would be on the top side with a mining town on the lower side (poor side as was mentioned earlier) and perhaps several dwelling in the cliff side which was accessed by rope and pulley also used for shipping goods between the mines and the village. perhaps the whole lower plateau is poor country, wasteland, workers, farmers, nomads etc. with the higher plateau being inhabited by the upper class, priests, nobles, merchants etc. there you could have your 'GOLDEN' (notice the use of the word GOLD *wink *wink) cities build upon the highest ridge stretching towards the gods, ruled by the priesthood....

    ok I'll stop now. just an idea

    could be fun to map...
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  7. #7

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    Wow loving all the ideas guys

    Quote Originally Posted by Ghostman View Post
    I think it more likely that there'd be a third town (or just a fortress) occupying the high ground between the river-port towns. It would be able to control all the traffic passing between those two, and probably also become militarily dominant due to it's secure location. As it's political influences grows, it'll be able to attract more people to it and become ever larger and more prosperous, untill it eventually links with and absorbs the other two towns.

    A city formed in this manner could have an interesting layout. It would probably be long and thin in overall shape, having grown around the road connecting the rivers. It would also have a bulge at the center, one that would be distorted by the shapes of the hills/ridge. The ends that hug the rivers would also be wider, possibly spreading quite a distance along the riverbanks, perhaps even extending across the rivers via bridges.
    This is a cool sounding idea. The fortress would work as becoming the eventual seat for the Emperor, as this city is to be the capital of a Roman-themed Empire. The city's name could mean "the twins" in the old language, referring to both the twin rivers as well as the twin cities it formed into.

    The city would have initially been long, with walls built out from the central castle to protect the road link between the two river settlements, as well as protecting the harbours from incursions over land. As the cities grow together, markets would have slowly consolidated to closer to the imperial palace, as would the bulk of the settlement.

    The walls would form an old city/new city barrier, and noble houses pop up in the old city, with hovels built against the walls transforming into a sprawling town to then get walled in themselves.


    Here's what I'm thinking so far, forgive my ridiculously poor artwork (again, trackpad + paint does not an artist make. Shame I'm mid move otherwise i'd bust out PS+wacom tablet and make something more presentable)
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  8. #8
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Oooh, now you have me wanting to do a city map showing the growth of the area

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  9. #9
    Guild Artisan töff's Avatar
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    I love split-level cities

  10. #10
    Community Leader Gandwarf's Avatar
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    Very cool idea Lucas...
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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