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    Software Dev/Rep Hai-Etlik's Avatar
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    Wip Forest Experiment

    I'm rather fond of these two tutorials: http://www.cartographersguild.com/showthread.php?t=5478 http://www.cartographersguild.com/showthread.php?t=5664 and of using Inkscape to make up for my own lack of ability and patience.

    Putting that all together has gotten me this:
    treetest.png

    It's not a proper tutorial (I may write one up later), but the basic process is to draw the rough tree shape, copy it a few times, jitter the nodes to get some major variations, copy , add nodes, jitter again but less so to get a large number of tree forms. Copy, offset, intersect to get the lit portion. Use the tweak shift tool to adjust the boundary between light and dark. Create a bar, add nodes, tile in a column, intersect with the lit portion, use the tweak contract tool to have it only cover the mid tone area. Create a basic trunk, copy, tweak shift to add some variety, repeat the shading trick for the trunks. Make each tree a group, distribute them randomly, do the shading trick one more time for the ground.

    Obviously, use of tile clones can cover large areas easily. This method easily provides large numbers of source forms for the clones.

    It's not entirely automatic like Gilgamec's work (http://www.cartographersguild.com/showthread.php?t=6639) but I can put together a lot of trees fairly quickly.

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    Professional Artist Facebook Connected Coyotemax's Avatar
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    Those are nice looking trees. I just may have to get me a copy of inkscape..

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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    Software Dev/Rep Hai-Etlik's Avatar
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    Quote Originally Posted by RobA View Post
    You also might want to use my restack extension http://www.cartographersguild.com/showthread.php?t=1257 (that is supposed to make it into the inkscape standard distribution at some point).

    -Rob A>
    I have it, though it seems to have a bug. The restacked objects all end up in the document root. It's not too hard to move them back to the right group or layer but it is a minor annoyance.

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    ...funny... I'll have to look at it. Was it the one I posted, or one distributed with Inkscape? I think the core version has been modified, which is why I haven't spent much time looking after it

    -Rob A>

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    Software Dev/Rep Hai-Etlik's Avatar
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    Quote Originally Posted by RobA View Post
    ...funny... I'll have to look at it. Was it the one I posted, or one distributed with Inkscape? I think the core version has been modified, which is why I haven't spent much time looking after it

    -Rob A>
    It didn't come with Inkscape (I found it shortly before finding the guild). Though I have switched to the .47 prerelease so I should probably delete the downloaded one.
    Last edited by Hai-Etlik; 08-15-2009 at 01:05 AM.

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    Software Dev/Rep Hai-Etlik's Avatar
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    Here's a large area covered using tile clones, restack, and a clone randomizer script (written in Ruby)

    g7494.png

  8. #8

    Question

    Quote Originally Posted by Hai-Etlik View Post
    Here's a large area covered using tile clones, restack, and a clone randomizer script (written in Ruby)

    g7494.png
    Does Photoshop CS4 or Illustrator have some sort of scripting ability like Inkscape must with Ruby. I am not familair with Inkscape but I do not what Ruby is... so is there an equivelent for CS4 programs?

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    Community Leader Gandwarf's Avatar
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    Looks very nice.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  10. #10
    Guild Journeyer gilgamec's Avatar
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    Quote Originally Posted by Hai-Etlik View Post
    I'm rather fond of these two tutorials: http://www.cartographersguild.com/showthread.php?t=5478 http://www.cartographersguild.com/showthread.php?t=5664 and of using Inkscape to make up for my own lack of ability and patience.

    ...

    It's not entirely automatic like Gilgamec's work (http://www.cartographersguild.com/showthread.php?t=6639) but I can put together a lot of trees fairly quickly.
    This is very nice! Your shading trick, in particular, looks great. Consider yourself repped.

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