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Thread: Anyone know how to make good hand-drawn looking buildings?

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  1. #1

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    Here is one in Gimp, but there should be a photoshop equivalent.

    - draw the roofs as solid coloured shapes
    - apply a bevel
    - duplicate and do an edge detect, that you invert and curve adjust (in multiply mode)
    - Gaussian blur the edge layer
    - aggressively unsharp mask the blurred layer
    - optionally perform a dilate to reduce the heaviness of the lines.

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    -Rob A>

  2. #2
    Guild Member eabrek23's Avatar
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    I tried it a bunch of times, but I can't seem to get any lines to show up at all.
    Eabrek23

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  3. #3
    Community Leader Facebook Connected Ascension's Avatar
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    Here's how I do it.
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  4. #4
    Guild Member eabrek23's Avatar
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    Nice. Thanks. Any idea what pattern that is in the picture?
    Eabrek23

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  5. #5
    Guild Member eabrek23's Avatar
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    Anyone else have some techniques? I'm trying to get all that I can and see which one I like best.
    Eabrek23

    -"All we have to decide is what to do with the time given to us."-
    -J.R.R. Tolkien-

  6. #6

    Praise

    nice building styles, both of them. Maybe I'll use one or both of them for a map if I have a good idea for a city.

  7. #7
    Guild Member eabrek23's Avatar
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    I think what I will do is use the bevel technique, and then put thin lines over the bevel spots so it looks han-drawn, but that way I still get the correct shading on everything. The only problem is I can't find a way to make a buildings like Example 1 with correct shading like those in Example 2, the bevel only makes them like Example 2.
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    Eabrek23

    -"All we have to decide is what to do with the time given to us."-
    -J.R.R. Tolkien-

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