Ok, i gave it a shot. How's this (it's at 50% scale; the map is 20 inches on a side)?
Ok, i gave it a shot. How's this (it's at 50% scale; the map is 20 inches on a side)?
Not too shabby if you ask me. It doesn't look like a big cliff - for that just increase the size of the bevel and erase a bit more on that side on the top layer...you get the idea. Also the bridge looks to be really big compared to the trees - reduce the size, split it in the middle, spread it out, copy chunks out of the middle, and then piece it back together. Overall looks good.
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Hmm...more like the trees are too small. One square is 5 feet.
Thanks for pointing it out, though!
Bear in mind that though I use Photoshop/GIMP for some design functions, I mostly create maps using a Vector drawing program, in my case, Xara Xtreme Pro 4.0. However the technique should end up with the same results.
I create cliffs by creating various beveled layers each with its own texture, beveling, and shadow properties, then create the next layer and stack it on top, repeating this process, until I achieve what I am after.
Though I have several cliff designs made in this style, here's one from April of last year...
Note the last map towards the bottom of the page - entry with two other maps in it...
Cliff map
You should be able to emulate that in PS or GIMP as well.
GP
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I recognized that bridge from the DJ forums.
Later in that post I posted the same bridge with the shadows/highlights foxed and a perspective sag added.
The scale doesn't work on your map, however, so I adjusted the scale, widened the boards and rotated the bridge to match your scenery a bit better, also adding a bit of shadow in the gorge to show the difference a bit of touch-up effort makes when working with stock objects.
For your convenience here is the widened, rotated version if you wish to replace yours:
-Rob A>
Last edited by RobA; 04-27-2010 at 08:35 PM.
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