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Thread: My first world map - please critique

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  1. #1
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by töff View Post
    You might consider some various terrains such as deserts, swamps, and grasslands. People always put mountains and forests but leave everything else bare.
    This is good advice, but make sure you don't overdo it. Maps can get crowded quickly if you lots of different landscapes in it.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  2. #2
    Guild Artisan töff's Avatar
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    Quote Originally Posted by Gandwarf View Post
    don't overdo it. Maps can get crowded quickly if you lots of different landscapes in it.
    That's true. Everything in moderation.

    But I also want to point out that an RP map especially wants such features for adventuring. If it weren't for RP, you wouldn't need them at all, really.

    I see some slight green shading here & there, and some sandy shading around some coasts that might be intended as beaches. But I think it has to be played up and maybe even labelled. Your players will love you for it.

    But yeh, moderation. You don't have to fill all your space.

  3. #3
    Community Leader jfrazierjr's Avatar
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    For me, the biggest issue is a contrast in styles. The side view towns(in nice pencil style drawings) don't match with the tree symbols which are solid black and neither of those match with the top down mountains. You have a good start here, but IMO, need to do some clean up work to synchronize the look of the map as a whole.
    My Finished Maps
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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