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Thread: How can anybody ask for an unpaid map?

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  1. #3

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    I wish I could impress on most requesters that it is probably in their own best interest to learn to love an existing map with a generous license or generous artist. It takes the request from the lazy to the flattering. "I really liked ..... do you mind if I use it privately".

    I think it is one thing to be asked about a finished work but a completely different thing to undergo making a new work. And there are so many good maps here of tremendous quality.

    If you don't think you have the ability to make your own map, have the patience to look through the hundreds of maps here and ask permission of the cartographer respectfully. Very often it will get you the use of a map in short order. It may create a friendship with the creator who _might_ modify it or future maps to suit, and it gives you something concrete to talk about.

    Failing that there are numerous projects that develop a shared map. You might genuinely enjoy contributing your writing for a larger project. Likely, you could use the project for your private game or whatever and have the satisfaction of contributing to something larger than yourself.

    The Cooperative World Building Project has lots of maps designed to be shared and they need developers, writers, artists and anything else that inspires.... The more people a project benefits the more likely you will get contributions.

    Too many map requests are really creators looking for recognition for their own work. "I have this great world but it doesn't have a map.". The subtext seems to be that the requester's world is so great that it's an inspiration to make a map, and a kindness to let the cartographer do it. That premise locks the cartographer out of genuine collaboration - the map is an imperfect copy of a hard to describe idea - and it simply isn't much fun. The idea\request should change with the map, as it would if the author did it themselves.

    Time fulfilling a request is taken from other activities\family members\needs. I would urge requesters to start with the cartographer's inspiration, recognize their vision and collaborate with a piece whose work is already done. Its much less frustrating to talk from a concrete example and its much more fun for the cartographer to see their own work come to life rather than be some sort of poor prosthetic for someone without the faith, talent, or will to make their own maps. So the city is too far north. It has one too many mountains. There's a lake, river, continent you didn't expect. Adapt! There is a false impression that fantasy maps must be perfect and that stories don't, in part, adapt to maps.

    My advice, especially if you are not going to recompense the artist, get permission to use a map that has been already made. If possible change things in your story to adapt to the map. Your flexibility will give you more choice and better relations. It boils down to how you treat volunteers. If you're paying for a map set your goals and ask if they can be reached for the agreed price. If you are offering no incentive, try to make it as much fun for everyone as you can. Always attribute the work and a little praise never hurts.
    Last edited by Sigurd; 04-26-2010 at 04:39 PM.


    Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.

    --- Sigurd

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