I think those are brackets, not hinges.

It looks like you're attempting to imitate the image Stephan Morrell's hard surface texturing demo?
http://www.game-artist.net/forums/sp...-painting.html
It's looking pretty good so far, although the relief on the brushed steel texture seems very deep.

The texture on the brackets sometimes changes direction illogically. If each bracket is a single piece of metal, then the texture should match on each half. Also in the spots where a stripe crosses a rusty patch, the line should be broken up a bit, I think.