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Thread: My first map, WIP

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  1. #5
    Guild Member DanChops's Avatar
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    Feb 2008
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    Muscat, Oman
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    Here's the results of my efforts masking away the forest edges. I think it went well...I like the way it looks now better than before, but I'm not 100% happy with how the rivers look. Maybe I ought to try to bevel the rivers a bit anyway, just to give them definition?

    Anyway, the way I ended up getting this to work for me was by selecting the alpha in the river layer, inverting the selection, growing the selection by about 5 pixels, and then feathering by about 15 pixels. I found that the resulting path meandered a bit around the rivers.

    I think I'll tackle making the upper-rightmost mountain next. I plan to add a layer mask for just that mountain and duplicated the bump map. Hopefully, that'll give the effect I'm looking for without affecting the rest of the mountains.

    By the way, a few questions about the map generally. What do you all think of the color scheme? Two of my goals were to have large swaths of clearly differentiated grass and desert, and to have distinct looking sandstone and granite mountains. What do you think? Also, any thoughts on the forests? I spent a fair bit of time trying to get them to look "foresty", and am interested in your thoughts.
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