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Thread: GIMP Pattern/Brush/etc. manager discussion

  1. #11

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    I'll add that I got this response on the GIMP Talk forum:

    The gimpfu UI is fairly limited (autogenerated based on the parameter types you supply to register()).
    OTOH, if you are using PyGTK to implement your UI, 99% of GTK functionality is available... soooo, everything that you could even think of
    So if you use pyGTK, tabs are certainly possible.. Ref here: http://www.pygtk.org/pygtk2tutorial/sec-Notebooks.html

    -Rob A>

  2. #12
    Guild Journeyer Sagenlicht's Avatar
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    Aye RobA, thats what I planned, just adding 3 more rows/tabs for the others.

    Though I will change the code, cause it makes way more sense to use 5 classes instead of one and at least imo its better to use one config file than editing a python script and writing textfiles into the folders.
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  4. #14
    Guild Journeyer Sagenlicht's Avatar
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    Heh I got a dumb question

    How should we name this new manager? Brush/Gradient/Palette/Pattern Manager aint working right?

    On the plus side, I think I will finish my challenge entry tomorrow so I will start coding on saturday
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  5. #15
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Sagenlicht View Post
    Heh I got a dumb question

    How should we name this new manager? Brush/Gradient/Palette/Pattern Manager aint working right?

    On the plus side, I think I will finish my challenge entry tomorrow so I will start coding on saturday

    Multi Manager? umm I don't know....
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  8. #18
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by RobA View Post
    How about calling it the Gimp Unified Resource Manager (GURM)
    Sounds good to me...
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  9. #19
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by RobA View Post
    How about calling it the Gimp Unified Resource Manager (GURM)

    ...or PyGURM since it would be in python...

    -Rob A>

    GURM sounds like something you scrape off the bottom of your shoe.
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  10. #20
    Guild Journeyer Sagenlicht's Avatar
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    Post Status update

    Just wanted to give a quick update

    Basically everything works, I just need to correct some minor cosmetic issues.

    So you will get a first release before friday That release wont have any error handlings and the code wont be cleaned up. But as I allready said, everything works and you can test around and tell me if it is the way you wanted it.

    Oh and SG, I thought GURM is a nice name, so you have to live with it
    My Map Challenge Entries

    I use GIMP for all my maps.

    GIMP scripts and plug-ins overview


    Everything I post on this site uses the Creative Common Attribution-Noncommercial-Share Alike license. Only exception to this are any pyhton scripts which use the GPL.

    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

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