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Thread: GIMP Pattern/Brush/etc. manager discussion

  1. #21
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Sagenlicht View Post
    Just wanted to give a quick update

    Basically everything works, I just need to correct some minor cosmetic issues.

    So you will get a first release before friday That release wont have any error handlings and the code wont be cleaned up. But as I allready said, everything works and you can test around and tell me if it is the way you wanted it.

    Oh and SG, I thought GURM is a nice name, so you have to live with it

    YEAH!!!!

    Oh, one thing I noticed with the original brush manager is that it does not work with Adobe brush files since the code was only looking for specific file extensions. Think you could change that to make sure that it works. Likewise, I expect we should pool knowledge to make sure all our bases are covered for allowed brushes, patterns, etc by file extension so that it "just works."
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  2. #22

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    That's funny because on my version abr brushes (photoshop, right?) work. It also handles zip files of brushes, unzipping them when moving them into the active directory.

    Oh, and a real big YEAH!!!! From me too.

    -Rob A>

  3. #23
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by Sagenlicht View Post
    Oh and SG, I thought GURM is a nice name, so you have to live with it
    I have no problem with it, and if it was ported to photoshop it would be PURM or PSURM which sounds just as bad.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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  4. #24
    Guild Journeyer Sagenlicht's Avatar
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    Post GURM is released

    Ok here you go:

    GURM is released

    I did create a threat as I thought its better to handle for updates. If not just merge the threats.
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    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

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