A list is good. A pencil sketch is better ... and don't worry about artistic ability: it's just to put things in relations to each other. Picture = 1,000 words!
I go by the name Rhydderch and I have a love of all things medieval and fantasy. I am a medieval recreationist and participate with several living history groups as well as play a few online, table top miniature, and pen/paper type rpg games. One of my all time favorite online games is Ultima Online, it is an older game and considered to be the grandfather of the games that are popular with the majority of people today.
Recently I decided to mix my hobbies together and design a ultima online player run game for me and my fellow medievalists to play on. Problem is to get started correctly, I need to design a map for the game and I have no idea as to where or how to start. I have picked up all the map making tools for the game and am begining to learn to use them. The design of the map however is an issue. I am not all that artistic so not sure where to begin. I have a list of "requirements" such as location names etc (all things based off our recreationist group). So I have come here looking for help and suggestions; or even someone looking for a project and willing to lend a hand.
Welcome aboard. Is your map going to be an "alternate universe" UO - something based on the UO map but changed due to political reasons or cataclysmic events, or is it something derivative - completely new and different from that map with just characters crossing over (like Lord British and Blackthorne)? The former would need the UO map as an outline in order to keep the landmasses the same as the original and the latter could be anything you want.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Well, the game is completely new and unrelated to anything in Brittanian (sp?). In fact I am removing all magic, monsters, and fantasy elements. I will be adding in scripts to provide more realistic gameplay as well. Think of it more as historical fiction, a way for us to do our living history type roleplay in an online game attmosphere.
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Welcome to the Guild!