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  1. #1
    Guild Artisan Hoel's Avatar
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    This could be a reason to finally start migrating from PS to GIMP. Looks awsome!

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    Oh, hm. I'm going to have to look into this one and experiment. This could solve a problem I was contemplating: something that was going to take me a lot of work to brute-force... Hmm.
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    Community Leader jfrazierjr's Avatar
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    I am not a fan of the top down one due to the repeating texture, though it has a nice potential for a good starting place, BUT, the POVRay 3D one is super frackinlicious!!! Could you try to do a few slightly overlapping heightfields (with various overlap amounts and see what a mountain range might look like (especally the 3D version)??

    Perhaps I could use this as a base and then use the smudge tool to muddy it up a bit to get rid of the repeating pattern and apply a bump map on a 50% grey layer set to overlay might work really well to have some nice foldy creases and crevasses.
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    Quote Originally Posted by jfrazierjr View Post
    I am not a fan of the top down one due to the repeating texture, though it has a nice potential for a good starting place, BUT, the POVRay 3D one is super frackinlicious!!! Could you try to do a few slightly overlapping heightfields (with various overlap amounts and see what a mountain range might look like (especally the 3D version)??

    Perhaps I could use this as a base and then use the smudge tool to muddy it up a bit to get rid of the repeating pattern and apply a bump map on a 50% grey layer set to overlay might work really well to have some nice foldy creases and crevasses.
    Hmm. Doing some kind of a selection on the grey-scale, then using the smudge-tool, with a bit of jitter, and stroke the selection, maybe that would be a quick way to get rid of the repeating pattern. Would that even work?
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    Community Leader Facebook Connected torstan's Avatar
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    So I have a slightly unrelated question - what program are you using to convert the heightfield to a 3D render?

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    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by torstan View Post
    So I have a slightly unrelated question - what program are you using to convert the heightfield to a 3D render?
    If holding true to form, he is using POV-Ray
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    Quote Originally Posted by jfrazierjr View Post
    If holding true to form, he is using POV-Ray
    Got that right

    http://www.povray.org/

    @jfrazierjr - the 3D one and the top one are the same! Just the viewpoint prevents you from seeing the repetitions.

    -Rob A>

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    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by RobA View Post
    Got that right

    http://www.povray.org/

    @jfrazierjr - the 3D one and the top one are the same! Just the viewpoint prevents you from seeing the repetitions.

    -Rob A>

    Yea, I know... it's just that the hidden repetitions make the 3D view look so much more realistic...
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  9. #9
    Guild Artisan töff's Avatar
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    Quote Originally Posted by Hoel View Post
    This could be a reason to finally start migrating from PS to GIMP. Looks awsome!
    Being a happily mind-numbed Adobephile, may I ask which part of this GIMP procedure doesn't translate somehow to Photoshop?

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